Creating a Seedling

Here you will be given the choice to edit your Seedlings name, appearance, personality and stats. 

PLEASE NOTE: ONCE A NAME HAS BEEN CHOSEN IT CANT BE CHANGED

When assigning stats consider the following. Your stats do not currently change overtime apart from perks that you unlock through completing interests. So your stats will remain largely the same for a long time and are then impacted by a few environmental factors like light and your seedlings current needs (we will talk more about needs shortly)

So when you pick stats consider what you want your Seedling to be, if you want to be a doctor for example, you may want to consider putting points into stats that help with injury treatment.


Physical Stats

Strength

Physical power; affects crafting,and gathering materials. 

Agility

Control of the body in motion; impacts walking speed and physical activities. 

Dexterity

Precision and hand coordination; affects crafting, repairing, and treating injuries. 

Stamina

Ability to sustain physical activity over time; impacts endurance-based activities. 

Perception

Attention to subtle detail; impacts artistic crafting and activities where precision and observation matter. 

Resilience

Physical toughness and resistance to strain; influences injury risk and performance in demanding activities like mining. 

Mental Stats

Charisma

Ability to captivate others through performance and speech.

Creativity

Ability to produce original artistic works; influences painting, sculpting, and writing.

Intelligence

Ability to process complex information; impacts crafting electronics, growing food, and strategic games like chess.

Intuition

Instinctive understanding of subtle processes; influences plant care, baking, and sculpting.

Memory

How well the Seedling retains and recalls information; impacts studying and knowledge-based activities.

Willpower

Mental discipline; influences activities requiring sustained focus and self-control, like studying.


Choosing a personality:

You will now have to use sliders to pick the values of your seedlings attributes. This will then automatically assign a personality. Seedling’s personality decides how they speak and react to you. So be aware what your are choosing here, since this can’t be changed later.


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