Decay

Just like in real life, everything in SEED has a lifespan. This means that as time passes, every item will gradually increase in age.

  • Once an item reaches its Lifespan, it will Decay, transforming into something new (for example, an Apple becomes Biomass). 
  • This new item will also have its own lifespan and will eventually change into something else. 
  • Some items will completely disappear when they reach the end of their lifespan.
  • When items are stored, they can stack, and their Age will be recalculated as a group.
  • Items can't be traded if they're due to decay in 24 simulation days or less.
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